About the Art - This piece took 2 days time to complete. This was the first piece I have created incorporating Zbrush into my workflow.
I created a rough base mesh in Maya then brought it into Zbrush for sculpting. After creating the high poly in there I brought the poly counts down and created a low poly. Then brought that into Maya and Uv’d it. Then I brought it into Substance painter for baking and texturing.
2.5k Triangles, 2k Texture
Maya, Zbrush, Substance Painter
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